What I am thinking about is a game which shows multiple views of the game:
- map view (camera in the sky looking downwards)
- first-person view (camera on the player’s head)
I’d like to split the screen, either horizontally or vertically, and show one view in each half.
My question is how do I tell Amethyst about this?
I’m a Rust and Amethyst newbie. I’m trying to read the examples in the amethyst crate, but I can’t see anything that sets up the camera-to-screen window mapping.